Levelcode-IBRCAD/IBRCAD/packages/Microsoft.NETFramework.ReferenceAssemblies.net48.1.0.3/build/.NETFramework/v4.8/PresentationBuildTasks.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<doc>
<assembly>
<name>PresentationBuildTasks</name>
</assembly>
<members>
<member name="T:Microsoft.Build.Tasks.Windows.FileClassifier">
<summary>Implements the <c>FileClassifer</c> task. Use the <c>FileClassifer</c> element in your project file to create and execute this task. For usage and parameter information, see FileClassifier.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.FileClassifier.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.FileClassifier" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.CLREmbeddedResource">
<summary>Gets or sets the output Item list for the CLR resources that will be saved in the main assembly.</summary>
<returns>The output Item list for the CLR resources that will be saved in the main assembly.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.CLRResourceFiles">
<summary>Gets or sets the CLR resource file list.</summary>
<returns>The CLR resource file list.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.CLRSatelliteEmbeddedResource">
<summary>Gets or sets the output Item list for the CLR resources that will be saved in the satellite assembly.</summary>
<returns>The output Item list for the CLR resources that will be saved in the satellite assembly.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.Culture">
<summary>Gets or sets the culture of the build.</summary>
<returns>The culture of the build or <see langword="null" /> if the build is non-localizable</returns>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.FileClassifier.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.MainEmbeddedFiles">
<summary>Gets or sets non-localizable resources that will be embedded into the Main assembly.</summary>
<returns>Non-localizable resources that will be embedded into the Main assembly.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.OutputType">
<summary>Gets or sets the output type of the assembly.</summary>
<returns>The output type of the assembly. Can be "exe" or "dll".</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.SatelliteEmbeddedFiles">
<summary>Gets or sets the localizable files that are embedded in the satellite assembly for the culture that is specified by the <see cref="P:Microsoft.Build.Tasks.Windows.FileClassifier.Culture" /> property.</summary>
<returns>The localizable files that are embedded in the satellite assembly for the culture that is specified by the <see cref="P:Microsoft.Build.Tasks.Windows.FileClassifier.Culture" /> property.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.FileClassifier.SourceFiles">
<summary>Gets or sets the list of items that are to be classified.</summary>
<returns>The list of items that are to be classified.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly">
<summary>Implements the <c>GenerateTemporaryTargetAssembly</c> task. Use the <c>GenerateTemporaryTargetAssembly</c> element in your project file to create and execute this task. For usage and parameter information, see GenerateTemporaryTargetAssembly.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.AssemblyName">
<summary>Gets or sets the short name of the assembly that is generated for a project and is also the name of the target assembly that is temporarily generated.</summary>
<returns>The short name of the assembly that is generated for a project and is also the name of the target assembly that is temporarily generated.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.CompileTargetName">
<summary>Gets or sets the MS Build target name which is used to generate assembly from source code files.</summary>
<returns>The MS Build target name which is used to generate assembly from source code files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.CompileTypeName">
<summary>Gets or sets the appropriate item name which can be accepted by managed compiler task.</summary>
<returns>The appropriate item name which can be accepted by managed compiler task.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.CurrentProject">
<summary>Gets or sets the full path of current project file.</summary>
<returns>The full path of current project file.</returns>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.GeneratedCodeFiles">
<summary>Gets or sets a list of generated code files.</summary>
<returns>A list of generated code files. This can have 0 items.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.GenerateTemporaryTargetAssemblyDebuggingInformation">
<summary>Gets or sets a value that indicates whether debugging information is enabled for the <see cref="T:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly" /> Task. The default value is <see langword="false" />.</summary>
<returns>
<see langword="true" /> if debugging information is enabled for the <see cref="T:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly" /> Task; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.IntermediateOutputPath">
<summary>Gets or sets the directory that the temporary target assembly is generated to.</summary>
<returns>The directory that the temporary target assembly is generated to.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.MSBuildBinPath">
<summary>Gets or sets the MS Build binary path.</summary>
<returns>The MS Build binary path.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.ReferencePath">
<summary>Gets or sets a list of resolved reference assemblies.</summary>
<returns>A list of resolved reference assemblies.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GenerateTemporaryTargetAssembly.ReferencePathTypeName">
<summary>Gets or sets the item name which is used to keep the Reference list in managed compiler task.</summary>
<returns>The item name which is used to keep the Reference list in managed compiler task.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.GetWinFXPath">
<summary>Implements the <c>GetWinFXPath</c> task. Use the <c>GetWinFXPath</c> element in your project file to create and execute this task. For usage and parameter information, see GetWinFXPath.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.GetWinFXPath.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.GetWinFXPath" /> class.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.GetWinFXPath.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXNativePath">
<summary>Gets or sets the path for native WinFX runtime.</summary>
<returns>The path for native WinFX runtime.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXPath">
<summary>Gets or sets the path for the WinFX runtime.</summary>
<returns>The path for the WinFX runtime.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXWowPath">
<summary>Gets or sets the path for WoW WinFX run time.</summary>
<returns>The path for WoW WinFX run time.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass1">
<summary>Implements the <c>MarkupCompilePass1</c> task. Use the <c>MarkupCompilePass1</c> element in your project file to create and execute this task. For usage and parameter information, see MarkupCompilePass1.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass1" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AllGeneratedFiles">
<summary>Gets or sets a list of files that are generated by the markup compiler.</summary>
<returns>A list of files that are generated by the markup compiler.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AlwaysCompileMarkupFilesInSeparateDomain">
<summary>Gets or sets a value that indicates whether to run the compilation in second application domain.</summary>
<returns>
<see langword="true" /> to run the compilation in second application domain; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.ApplicationMarkup">
<summary>Gets or sets the name of the application definition XAML file.</summary>
<returns>The name of the application definition XAML file.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AssembliesGeneratedDuringBuild">
<summary>Gets or sets a list of reference assemblies that change during the build cycle.</summary>
<returns>The list of reference assemblies that change during the build cycle.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AssemblyName">
<summary>Gets or sets the short name of assembly that will be generated for this project.</summary>
<returns>The short name of assembly which will be generated for this project.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AssemblyPublicKeyToken">
<summary>Gets or sets the public key token of the assembly.</summary>
<returns>The public key token of the assembly.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.AssemblyVersion">
<summary>Gets or sets the version of the assembly.</summary>
<returns>The version of the assembly.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.ContentFiles">
<summary>Gets or sets a list of loose content files.</summary>
<returns>A list of loose content files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.DefineConstants">
<summary>Gets or sets a value that specifies whether the current value of DefineConstants is kept.</summary>
<returns>Specifies whether the current value of DefineConstants is kept, which affects target assembly generation; if this parameter is changed, the public API in the target assembly may be changed and the compilation of XAML files that reference local types may be affected.</returns>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.ExtraBuildControlFiles">
<summary>Gets or sets a list of files that control whether a rebuild is triggered when the <see cref="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass1" /> task reruns; a rebuild is triggered if one of these files changes.</summary>
<returns>A list of files that control whether a rebuild is triggered when the <see cref="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass1" /> task reruns; a rebuild is triggered if one of these files changes.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.GeneratedBamlFiles">
<summary>Gets or sets the generated binary XAML (BAML) files.</summary>
<returns>The generated binary XAML (BAML) files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.GeneratedCodeFiles">
<summary>Gets or sets the list of generated managed code files.</summary>
<returns>The list of generated managed code files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.GeneratedLocalizationFiles">
<summary>Gets or sets the generated localization file for each localizable XAML file.</summary>
<returns>The generated localization file for each localizable XAML file.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.HostInBrowser">
<summary>Gets or sets a value that indicates whether the generated assembly is a XAML browser application (XBAP).</summary>
<returns>
<see langword="true" /> if the generated assembly is a XAML browser application (XBAP); otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.IsRunningInVisualStudio">
<summary>Gets or sets a value that indicates whether the task is running in Visual Studio.</summary>
<returns>
<see langword="true" /> if the task is running in Visual Studio; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.KnownReferencePaths">
<summary>Gets or sets the paths of referenced assemblies that do not change during the build procedure.</summary>
<returns>The paths of referenced assemblies that do not change during the build procedure.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.Language">
<summary>Gets or sets the managed language that the compiler supports.</summary>
<returns>The managed language that the compiler supports. The valid values are C#, VB, and C++.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.LanguageSourceExtension">
<summary>Gets or sets the extension that is appended to the extension of the generated managed code file.</summary>
<returns>The extension that is appended to the extension of the generated managed code file.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.LocalizationDirectivesToLocFile">
<summary>Gets or sets a value that specifies how to generate localization information for each Extensible Application Markup Language (XAML) file.</summary>
<returns>A value that specifies how to generate localization information for each Extensible Application Markup Language (XAML) file. The valid values are None, CommentsOnly, and All.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.OutputPath">
<summary>Gets or sets the location of generated code files.</summary>
<returns>The location of generated code files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.OutputType">
<summary>Gets or sets the output type of the assembly.</summary>
<returns>The type of assembly that is generated by a project. The valid values are winexe, exe, library, and netmodule.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.PageMarkup">
<summary>Gets or sets a list of XAML files to process.</summary>
<returns>A list of XAML files to process.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.References">
<summary>Gets or sets the assembly references.</summary>
<returns>The assembly references.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.RequirePass2ForMainAssembly">
<summary>Gets or sets a value that indicates whether the project contains non-localizable XAML files that reference local types that are embedded into the main assembly.</summary>
<returns>
<see langword="true" /> if project contains non-localizable XAML files that reference local types that are embedded into the main assembly.; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.RequirePass2ForSatelliteAssembly">
<summary>Gets or sets a value that indicates whether the project contains localizable XAML files that reference local types that are embedded in the satellite assembly.</summary>
<returns>
<see langword="true" /> if the p project contains localizable XAML files that reference local types that are embedded in the satellite assembly; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.RootNamespace">
<summary>Gets or sets the root namespace of the classes inside the project.</summary>
<returns>The root namespace of the classes inside the project.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.SourceCodeFiles">
<summary>Gets or sets the source code file list for the current project.</summary>
<returns>The source code file list for the current project.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.SplashScreen">
<summary>Gets or sets the splash screen image to be displayed before application initialization.</summary>
<returns>The splash screen image.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.UICulture">
<summary>Gets or sets a value that specifies which culture satellite assembly will hold the generated binary XAML (BAML) files.</summary>
<returns>A a value that specifies which culture satellite assembly will hold the generated binary XAML (BAML) files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass1.XamlDebuggingInformation">
<summary>Gets or sets a value that indicates whether diagnostic information is generated and included in the compiled XAML in order to aid debugging.</summary>
<returns>
<see langword="true" /> if diagnostic information is generated and included in the compiled XAML in order to aid debugging; otherwise, <see langword="false" />.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass2">
<summary>Implements the <c>MarkupCompilePass2</c> task. Use the <c>MarkupCompilePass2</c> element in your project file to create and execute this task. For usage and parameter information, see MarkupCompilePass2.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.MarkupCompilePass2" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.AlwaysCompileMarkupFilesInSeparateDomain">
<summary>Gets or sets a value that indicates whether to run the compilation in second application domain.</summary>
<returns>
<see langword="true" /> to run the compilation in second application domain; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.AssembliesGeneratedDuringBuild">
<summary>Gets or sets a list of reference assemblies that change during the build cycle.</summary>
<returns>The list of reference assemblies that change during the build cycle.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.AssemblyName">
<summary>Gets or sets the short name of assembly that will be generated for this project.</summary>
<returns>The short name of assembly which will be generated for this project.</returns>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.GeneratedBaml">
<summary>Gets or sets the generated binary XAML (BAML) files.</summary>
<returns>The generated binary XAML (BAML) files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.KnownReferencePaths">
<summary>Gets or sets the paths of referenced assemblies that do not change during the build procedure.</summary>
<returns>The paths of referenced assemblies that do not change during the build procedure.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.Language">
<summary>Gets or sets the managed language that the compiler supports.</summary>
<returns>The managed language that the compiler supports. The valid values are C#, VB, JScript, and C++.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.LocalizationDirectivesToLocFile">
<summary>Gets or sets a value that specifies how to generate localization information for each Extensible Application Markup Language (XAML) file.</summary>
<returns>A value that specifies how to generate localization information for each Extensible Application Markup Language (XAML) file. The valid values are None, CommentsOnly, and All.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.OutputPath">
<summary>Gets or sets the location of generated code files.</summary>
<returns>The location of generated code files.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.OutputType">
<summary>Gets or sets the output type of the assembly.</summary>
<returns>The type of assembly that is generated by a project. The valid values are winexe, exe, library, and netmodule.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.References">
<summary>Gets or sets the assembly references.</summary>
<returns>The assembly references.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.RootNamespace">
<summary>Gets or sets the root namespace of the classes inside the project.</summary>
<returns>The root namespace of the classes inside the project.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MarkupCompilePass2.XamlDebuggingInformation">
<summary>Gets or sets a value that indicates whether diagnostic information is generated and included in the compiled XAML in order to aid debugging.</summary>
<returns>
<see langword="true" /> if diagnostic information is generated and included in the compiled XAML in order to aid debugging; otherwise, <see langword="false" />.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives">
<summary>Implements the <c>MergeLocalizationDirectives</c> task. Use the <c>MergeLocalizationDirectives</c> element in your project file to create and execute this task. For usage and parameter information, see MergeLocalizationDirectives.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives" /> class.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives.GeneratedLocalizationFiles">
<summary>Gets or sets the list of localization directives files for individual files in XAML binary format.</summary>
<returns>The list of localization directives files for individual files in XAML binary format.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.MergeLocalizationDirectives.OutputFile">
<summary>Gets or sets the output path of the compiled localization-directives assembly.</summary>
<returns>The output path of the compiled localization-directives assembly.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.ResourcesGenerator">
<summary>Implements the <c>ResourcesGenerator</c> task. Use the <c>ResourcesGenerator</c> element in your project file to create and execute this task. For usage and parameter information, see ResourcesGenerator.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.ResourcesGenerator.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.ResourcesGenerator" /> class.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.ResourcesGenerator.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.ResourcesGenerator.OutputPath">
<summary>Gets or sets the path of the output directory.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.ResourcesGenerator.OutputResourcesFile">
<summary>Gets or sets the path and name of the generated .resources file.</summary>
<returns>The path and name of the generated .resources file. If the path is not an absolute path, the .resources file is generated relative to the root project directory.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.ResourcesGenerator.ResourceFiles">
<summary>Gets or sets one or more resources to embed in the generated .resources file.</summary>
<returns>One or more resources to embed in the generated .resources file.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.UidManager">
<summary>Implements the <c>UidManager</c> task. Use the <c>UidManager</c> element in your project file to create and execute this task. For usage and parameter information, see UidManager.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.UidManager.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.UidManager" /> class.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.UidManager.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.UidManager.IntermediateDirectory">
<summary>Gets or sets the directory that is used to back up the source XAML files that are specified by the <see cref="P:Microsoft.Build.Tasks.Windows.UidManager.MarkupFiles" /> property.</summary>
<returns>The directory that is used to back up the source XAML files that are specified by the <see cref="P:Microsoft.Build.Tasks.Windows.UidManager.MarkupFiles" /> property.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.UidManager.MarkupFiles">
<summary>Gets or sets the source XAML files to include for UID checking, updating, or removing.</summary>
<returns>The source XAML files to include for UID checking, updating, or removing.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.UidManager.Task">
<summary>Gets or sets the UID management task that you want to perform. Valid options are Check, Update, or Remove.</summary>
<returns>The UID management task that you want to perform. Valid options are Check, Update, or Remove.</returns>
</member>
<member name="T:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication">
<summary>Implements the <c>UpdateManifestForBrowserApplication</c> task. Use the <c>UpdateManifestForBrowserApplication</c> element in your project file to create and execute this task. For usage and parameter information, see UpdateManifestForBrowserApplication.</summary>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication.#ctor">
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication" /> class.</summary>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication.ApplicationManifest">
<summary>Gets or sets the path and name of the application manifest file that you want to add the <c>&lt;hostInBrowser /&gt;</c> element to.</summary>
<returns>The path and name of the application manifest file that you want to add the <c>&lt;hostInBrowser /&gt;</c> element to.</returns>
</member>
<member name="M:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication.Execute">
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
</member>
<member name="P:Microsoft.Build.Tasks.Windows.UpdateManifestForBrowserApplication.HostInBrowser">
<summary>Gets a value that indicates whether to modify the application manifest to include the &lt;hostInBrowser /&gt; element.</summary>
<returns>
<see langword="true" /> to modify the application manifest to include the &lt;hostInBrowser /&gt; element; otherwise, <see langword="false" />.</returns>
</member>
</members>
</doc>